THE 2-MINUTE RULE FOR GAME PRODUCTION

The 2-Minute Rule for game production

Jabberwocky wrote:Marketing material issue aside, consider you manufactured a personality model in 2005. You manufactured the texture at 512x512, and that's what was Utilized in game for the time. Numerous years later on, you should reuse the character, with substantial-res settings over a modern Pc.Another scenario - sometimes plenty of the depth

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